Factsheet

Developer:
The Sheep's Meow
Based in New Jersey, USA

Release date:
2018

Platforms:
Steam (Win, Mac, Linux)
Xbox One

Website:
thesheepsmeow.com/games/exposure

Regular Price:

USD$9.99

Description

You are a tiny creature in a dangerous world. Lead your defenseless children to safety. Adapt to new predators each level … until you evolve into a different species.

Survive in an evolving environment by morphing between light & dark forms to camouflage from your predators.

But be careful: you won’t be able to see yourself either. Lose the ability to see where you are, and learn to feel & know where you’re going.

History

"It looks like a Mondrian Möbius strip collapsing in on itself, taking Bridget Riley optical illusions and military dazzle camo kicking and screaming with it ... It’s a mix of chill bullet-hell intensity diced with fight-or-flight stealth. It’s intuitive, but weird." - David Wolinsky, Kill Screen

Features

  • EXPOSURE: Being out in the open is unsafe. When you’re playing well, you can’t see yourself. Learn to know and feel where you are.
  • Intuitive Controls: Move in any direction, and switch between light & dark. Begin as a defenseless bug, but evolve into something greater based on your path.
  • Entrancing World: Over 36 unique branching paths through 11 procedurally generated areas. Psychedelic minimalist design and atmospheric soundscapes.
  • Intense Bosses: Each area introduces new predators and parasites. Though everything is much more powerful than you, everything has a weakness.
  • Daily Challenge: When you play the Daily Challenge, you only get one chance at it. Give it all your focus!
  • Leaderboards: Discover the fastest route, or play to create the largest population. The Daily Challenge has its own separate leaderboard.

Videos

Teaser Vimeo

Trailer Vimeo


Images

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logo
logo

Awards & Recognition

  • "Boston Festival of Indie Games - Winner, Best Experimental Game Design" Cambridge MA, September, 2018
  • "Indie MEGABOOTH at PAX East - Official Selection " Boston MA, April, 2018
  • "Indie MEGABOOTH at GDC - Official Selection " San Francisco CA, March, 2018
  • "MAGFest - Official Selection" National Harbor MD, January, 2018
  • "Boston Festival of Indie Games - Official Selection" Cambridge MA, September, 2017
  • "Smithsonian American Art Museum Arcade - Official Selection" Washington DC, August, 2017
  • "Game Devs of Color Expo - Official Selection" New York NY, June, 2017
  • "NYU Game Center Incubator - Official Selection & Grant Recipient" New York NY, June, 2017


Selected Articles

  • "It looks like a Mondrian Möbius strip collapsing in on itself, taking Bridget Riley optical illusions and military dazzle camo kicking and screaming with it ... It’s a mix of chill bullet-hell intensity diced with fight-or-flight stealth. It’s intuitive, but weird."
    - David Wolinsky, Kill Screen
  • "Channels nature's beauty and brutality into a stealth game."
    - Stephanie Chan, GamesBeat
  • "Mezmerizing... really really dope."
    - Paul Tamayo, The Optional

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Steam Greenlight
Find our listing on Steam Greenlight at steamcommunity.com.

Game website
Find brief development updates and behind-the-scenes postings at thesheepsmeow.com.

Development blog
Find brief development updates and behind-the-scenes postings at thesheepsmeow.tumblr.com.


About The Sheep's Meow

Boilerplate
The Sheep's Meow creates games that make you see differently. They are currently developing EXPOSURE, a game of camouflage (Steam & Xbox One) and No Body Home (TBA).

More information
More information on The Sheep's Meow, our logo & relevant media are available here.



presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks